Beyond Skyrim Drops Support for Legacy Editions to Speed ​​Up and Simplify Development


Beyond Skyrim, an ambitious modding project that recreates huge Elder Scrolls locations from previous games, is ending support for the Legendary Edition. The team will now shift their focus to the Special and Anniversary editions of the game, but will continue to provide updates for the previous release, Bruma, to those still playing the older version.

The team cites “technical limitations” as the reason for the abandonment of the Legendary Edition, which originally launched back in 2013. The move came shortly after the launch of Skyrim’s latest release, the Anniversary Edition, which likely means that most players have already switched from the old RPG build long ago.

Due to technical limitations of the engine, all projects decided to switch exclusively to Skyrim Special Edition / Anniversary Edition (SE / AE) for development. We deeply regret those of you who are still playing Skyrim: Legendary Edition (LE) and have been looking forward to playing any of the projects, full or pre-releases that we previously announced for LE.

Regardless, there is good news.

This shift brings many benefits to our development workflow: we don’t have to work on two separate versions of our assets. Our level designers can work faster on a more stable version of the creation kit, and some of the technical constraints that were holding back our remaining LE designs have now been lifted.

In addition, SE better accommodates some of the features that Beyond Skyrim is known for, such as open cities, dense level design, and HD textures.

From the looks of it, Special and Anniversary Edition players can now expect a faster development cycle for future projects, which means there will be many new ways to experience Skyrim in the future. Luckily, players sticking to the older version will still enjoy Bruma, which takes you back to Cyrodiil 200 years after Oblivion.


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