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Dark Horse Games, the video games division of Dark Horse Comics – All the Senegalese news in real time | All the news in Senegal of the day: sport, Senegalese politics, people and various facts in Senegal

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Dark Horse Comics entered the publishing and development of video games with the creation of Dark Horse Games.

The ambition of Dark Horse Games is to bring the catalog of Dark Horse Comics in the video game world through two internal studios based in Oregon (United States) and Shanghai (China) as well as partnerships with external studios: “We have licenses that endure for which there will always be an interest in game creation and collaborations. Together with our partners, we can really assess whether a story and character universe is suitable for games they design and develop. Most AAA game developers prefer their development team to build basic gameplay and then adapt intellectual property to it, rather than forcing one onto them. We are sensitive to this.»

General manager Johnny B. Lee wants to offer first-party games for recent licenses, less established or older but less known as well as third-party games for popular licenses: “We cater to all types of developers and are open to all kinds of creative ideas, even independent studios that have great ideas about our licenses. So far, we’ve spent a lot of time finding the rights in collaborations where the stories and characters match. We are at an advanced stage of discussions with several of them. And so, if all goes well, you’ll see some pretty big Dark Horse Comics characters in AAAs by the end of the first quarter of next year at the latest.»

Dark Horse Games will also produce and release multimedia projects (e.g. webtoons and anime) in conjunction with its games. For now, Johnny B. Lee expects the division video games does not exceed ten employees. Dark Horse Comics has published world famous licenses such as Hellboy, Sin City, 300, Umbrella Academy, Polar, Lady Killer, Emily the Strange, Usagi Yojimbo and Resident Alien. Note that 2020 has been a good year for the company’s core comics and publishing activities, with good revenue growth.

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