“Sea of ​​Thieves” is an unfinished game hit


G ischt whips into the weather-beaten face of the pirate. In front of him the sea in wild waves, in the distance the first lights of a harbor town shine. There he wants to make the spoils from the big treasure chest finally money. Lifting the treasure was not easy: a heavy storm made the journey to Treasure Island, where armed skeletons and venomous snakes awaited him. At the point marked with X, he had to laboriously dig up the treasure. But on the way home the scoundrels were already waiting – other pirates who wanted to catch his coat. Only with the help of his three sinister companions managed to escape. These and similar adventures can be experienced by players in “Sea of ​​Thieves” – an online multiplayer game by formerly highly acclaimed developer Rare. At the time of the Nintendo 64, the studio released high-caliber tunes like “Banjo Kazooie” or “Perfect Dark”. also read After being bought by Microsoft in 2002, things got quieter around Rare. With “Sea of ​​Thieves” the developer wants to come back on the treasure map of the players. As a reward, there are pieces of gold The concept behind it is reminiscent of a mix of the games “Destiny”, ” Star Trek Bridge crew “And” Assassin’s Creed: Black Flag “. First, players choose a pirate or a pirate in a random generator. With up to three other players they then set sail to make neat prey. This is usually done in the pub of a port on a Caribbean island, where the players are. There are several non-player characters (NPC) in the neighboring houses, from which the crew can get orders. The ship is anchored in the harbor. Undead Adversary: ​​These skeletons are designed to prevent Sea of ​​Thieves players from finding a treasure Source: dpa-tmn The orders initially work according to the scheme: Find that item on this island and bring it back. These can be treasure boxes, skull-killed skeleton captains or even animals. As a reward, there are gold pieces that players can trade for cosmetic items for their pirate or ship. With completed contracts, the pirates also get reputation with the dealers, who then assign more complex tasks. The other pirates A constant danger are other pirates. Because the world, consisting of a huge sea and many small islands, shares its own crew with other players. These can also do jobs – or, quite a pirate crew, rob other players. Important is the cooperation within the crew. Because on its own ship, there is division of labor: the control wants to hold, the anchor to be lifted, the sails want to set and aligned, the guns loaded and damage to the hull repaired. Every pirate on board can play his own role in the adventure. One controls, the other fires Source: dpa-tmn Since it is helpful that the team can communicate with each other by headset and assign tasks. As a single player you have little chance when meeting with an opposing ship. In the interaction with friends or foreign players, the game also has its strengths: Together on a ramble, get drunk with Grog or fire each other from the guns of the ship – the adventures, the players experience together and determined by the dynamics of the group are, are material for washable sailor yarn. So far, a few contents And that’s important, because Rare offers for the full price of around 60 euros so far, very little content. The orders differ only slightly from each other, and also the scope of the cosmetic items leaves much to be desired. Although it takes until you get for 70,000 gold a new sail together. But one would wish for more opportunities for progress – such as more than two ship models with different characteristics, longer adventures or different boss battles. Full broadside: In “Sea of ​​Thieves” cannonballs often thunder across the sea Source: dpa-tmn Because even the ultimate danger to the ship, the monstrous Kraken, does not really work and consists only of a few tentacles protruding from the water that are not even connected by a body. After all, the developers have announced that the game should grow with time. Maybe it’s worth it to wait and see before you get into “Sea of ​​Thieves”. Because with the breathtaking graphics, the unprecedented animated sea and the great possibilities of interaction “Sea of ​​Thieves” has real hit potential. However, unfortunately, it just seems unfinished. “Sea of ​​Thieves” is released from 12 years, costs around 60 euros and is available for Xbox One and Windows 10 PC. Through heavy seas: You better not play the adventures in “Sea of ​​Thieves” alone Source: dpa-tmn


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