Sea of ​​Thieves: Rare begins to detail its plans content side

Sea of ​​Thieves: Rare begins to detail its plans content side

New IA threats, new boat, new mechanics … in the coming months Sea of ​​Thieves should have a welcome content. Three weeks after the chaotic launch of Sea of ​​Thieves on Xbox One and Windows 10 and some updates before any techniques to make the gaming experience more reliable, Rare has finally decided to communicate on the future content of its title which is sorely lacking. The developer remains for the moment a bit vague in his ticket but the outline allows you to have a good idea of ​​what is planned. Sea of ​​Thieves: a skeleton that needs flesh First of all, next May will come free The Hungering Deep update. This will incorporate a “new AI threat” that will require crews to work together to overcome it during a single event. Still without giving any real details, Rare specifies that new mechanics and awards will be part of this event. Also in May, weekly events, also accompanied by new mechanics, will also be launched. Then, in July and August will arrive the updates Cursed Sails and Forsaken Shores. Always free and composed of new mechanics of gameplay, IA threats and rewards, they will propose respectively a new ship and a new area to explore. For more details, we will have to wait. Finally, Joe Neate de Rare said that based on player feedback the priorities of the studio have changed. Thus, the pets and the captain’s system will not arrive as planned in the coming months and have been put down the list. More globally, by adding content Rare wants to achieve 5 goals: to bring players together in a variety of ways and to encourage many types of meetings, enrich the world, give players new ways to play, give the player various goals and rewards and finally enrich the journey to Legend Pirate and beyond. The video below allows to know a little more. Developers talk about future video content

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