Blazor in XAML: OpenSilver 3.3 Now Supports Native Blazor

0 comments

The battle for the future of desktop application development just got a lot more interesting. OpenSilver 3.3 isn’t just another framework update; it’s a strategic move to bridge the gap between established XAML-based systems and the rapidly evolving world of web-based UI development with Blazor. For organizations heavily invested in WPF or Silverlight, this release offers a compelling path forward – one that doesn’t require a complete rewrite, but allows for incremental modernization and access to a vibrant component ecosystem.

  • XAML & Blazor Unite: OpenSilver 3.3 enables seamless integration of Blazor components directly into XAML applications, eliminating the need for JavaScript bridges.
  • Modernization Pathway: This release provides a viable route for migrating legacy WPF/Silverlight applications to the web using WebAssembly, preserving existing architecture.
  • Ecosystem Support: Out-of-the-box compatibility with major Blazor component libraries like DevExpress, Syncfusion, and MudBlazor accelerates development and reduces integration effort.

For years, developers have faced a difficult choice: embrace the flexibility and reach of web technologies, or maintain the performance and established patterns of desktop frameworks like WPF. The rise of WebAssembly has begun to blur that line, allowing .NET code to run natively in the browser. OpenSilver has been a key player in this space, aiming to bring the power of XAML to the web. However, the Blazor component ecosystem has exploded in popularity, offering a wealth of pre-built UI elements and functionality. Previously, integrating these components into a XAML-based application required cumbersome workarounds. OpenSilver 3.3 solves this problem directly.

The core innovation lies in the shared rendering model. By allowing both OpenSilver and Blazor to render to the HTML DOM, the framework avoids the performance penalties and complexity of interop layers. The two integration methods – Razor markup within XAML or referencing .razor files – offer developers flexibility based on their project needs. The success story of Cegid, integrating a DevExpress RichEdit component into their Tax Flex application, demonstrates the practical viability of this approach. This isn’t a theoretical exercise; it’s a solution already delivering value in a production environment.

Beyond the Blazor integration, the release includes important updates to platform support (.NET 10, C# 14, Visual Studio 2026) and WPF compatibility features. These enhancements demonstrate Userware’s commitment to maintaining OpenSilver as a relevant and evolving platform. The addition of responsive markup extensions and improvements to layout controls further enhance the framework’s capabilities.

The Forward Look

OpenSilver 3.3 is a significant step, but it’s unlikely to be the final word. The key question now is how quickly the broader .NET development community will adopt this integration. We can expect to see increased pressure on other cross-platform frameworks – like AvaloniaUI – to offer similar Blazor integration capabilities. The success of OpenSilver will also depend on continued investment from Userware in improving performance and expanding compatibility with an even wider range of Blazor component libraries.

More importantly, watch for a potential shift in how organizations approach application modernization. Instead of all-or-nothing migrations, OpenSilver enables a more granular approach: selectively replacing parts of a legacy application with modern Blazor components. This “strangling the monolith” strategy could become increasingly popular, offering a lower-risk and more cost-effective path to modernization. The next 12-18 months will be critical in determining whether OpenSilver can capitalize on this opportunity and establish itself as a leading platform for bridging the gap between desktop and web UI development.


Discover more from Archyworldys

Subscribe to get the latest posts sent to your email.

You may also like